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๐ก๏ธ UI, Items and Story
Menus, inventories and dialogue make a game feel finished. Resize panels and buttons without breaking their corners, make item tooltips and trading cards from a spreadsheet, build a visual novel interface and write branching conversations that export to Ren'Py, Ink, Yarn, Godot and Unity.
- Make the UI frames and buttons.
- Fill the inventory with item cards.
- Write the dialogue and the visual novel screens.
- 1๐ฒ9-Slice Panel MakerTurn one UI panel or button into any size with sharp corners. Auto-detects the slices and gives Godot, Unity, Phaser and CSS values.
- 2๐ก๏ธItem Tooltip & Card MakerMake RPG item tooltips and trading cards with rarity colours and stats. Generate a whole item list from a spreadsheet in one go.
- 3๐Visual Novel UI Kit BuilderGet plain visual novel UI templates, decorate them with AI, and drop the results back to get a sized, sliced Ren'Py GUI.
- 4๐ฌBranching Dialogue EditorWrite branching conversations as a node map with choices and variables, play them on the spot and export to Ren'Py, Ink, Yarn, Godot or Unity.Pro
- 5๐Game Economy & Progression DesignerDesign XP curves, income and upgrade costs, then simulate a player day by day to find walls, inflation and pacing problems.Pro