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3D Pose Studio

3D Pose Studio is a free browser tool for indie game developers. Pose a 3D mannequin (female, male, child, elderly) from a pose library and export consistent reference images, sprite sheets or posed GLB. Load your own rigged model too.

Pick a body type — female, male, child or elderly — choose a pose from the library, and spin the camera to any angle. Every pose runs on the same skeleton, so the proportions stay identical from one pose to the next. That is where the consistency comes from: you draw or render one character across many poses without the body changing underneath. Switch to line view for a clean mannequin reference to draw over, or load your own rigged model (.glb, .vrm, .fbx, .dae) and pose that instead. Export the current pose as a transparent PNG, or a whole set as a sprite sheet, a ZIP of frames, or a posed GLB.

…or drop your own rigged model
.glb .vrm .fbx .dae — poses are tuned for the mannequin, tweak from there

Tip: Shift-click or use “Pick for batch” to choose several poses, then export a sheet or ZIP.

…or drop your own prop model
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The PNG is a transparent square of the current pose and angle. The AI guides (OpenPose, Depth, Normals, Canny) export the current pose and camera as a ControlNet map — feed them to Stable Diffusion to draw your own character in this exact pose. Sprite sheet and ZIP render every picked pose from the same camera, so the body stays the same size across frames.

Pro · Batch sprite sheets, frame ZIPs and posed GLB are part of GameShipKit Pro. See plans

One body, every pose

Drawing a character twice and keeping them on-model is the hard part. 3D Pose Studio fixes the body first — pick female, male, child or elderly — and then changes only the pose. Because every pose runs the same skeleton and the same proportions, the character never shifts between frames. That is what keeps a sprite sheet or a set of reference drawings consistent.

How to use it

Pick a body type, then a pose from the library. Spin the camera or jump to a front, side or three-quarter angle. Switch to Line view for a clean mannequin to draw over, or Solid to see the form. To build a set, turn on “Pick for batch”, choose the poses you want, and export them as a sprite sheet or a ZIP of transparent frames — all rendered from the same camera so the scale matches. You can also drop in your own rigged model (.glb, .vrm, .fbx or .dae); the poses are tuned for the built-in mannequin, so treat them as a starting point on other rigs.

What you can export

A transparent PNG of the current pose is free, a few a day. Pro adds the batch sprite sheet, the frame-by-frame ZIP and a posed GLB you can drop straight into Godot or Unity.

FAQ

Is 3D Pose Studio free?

Yes. It runs in your browser with no account and no install. Some tools have a small daily free limit, and bigger exports or extras are marked Pro on the page.

Are my files uploaded?

No. The tool runs in your browser, so your files stay on your own computer.

Who makes GameShipKit?

GameShipKit is made by Jaehyun Cho, a solo indie game developer who builds tools for his own games and shares them. See the About page for more.

Updated 2026-11-10 · Made by GameShipKit

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