Build a cartoon character from parts
Pick a hair style, eye shape, eyebrows, outfit, a face extra and an accessory, then set the skin, hair, eye and outfit colours. Every part is its own layer drawn as clean vector shapes, so the result stays sharp at any size. The Random button rolls a new character each time.
Six expressions that line up
Each character has six expressions: neutral, happy, angry, sad, surprised and shy. Only the eyes, eyebrows and mouth change, with a tear, blush or anger mark where it fits. Body, hair and outfit stay in the same place, so you can swap pictures in a dialogue scene without the character jumping.
Front, side and back views
Every character can be shown from the front, from the right, from the left and from behind. The hair, outfit, accessory and colours you picked are drawn again for each view, so it is clearly the same character. Use the side views for characters talking to each other, cut scenes and map portraits, and the back view for over the shoulder shots or a character walking away. The side views have all six expressions. The back view has no face, so it is a single picture.
Using it in a visual novel or a dialogue box
The expression ZIP names each picture as name and expression, for example "hero happy.png". Put the files in the images folder of a Ren'Py project and you can write "show hero happy" straight away. Side and back pictures are named "hero right happy.png", "hero left happy.png" and "hero back.png", so "show hero right happy" works too. The same pictures work as portraits in any engine with a dialogue box.
What this style is good for
This is a simple cartoon style with flat colours and bold outlines. It suits prototypes, game jams, casual games, avatars and placeholder art while your own artist is still drawing. It is not a replacement for detailed hand painted character art, and the views are still pictures, not an animated turn.
Can I use the characters commercially?
Yes, in free and commercial projects, and you do not need to credit us. Every part is drawn by code, not by AI, and is not copied from existing games or artists. The one thing you cannot do is resell the characters as an asset pack. Read the license.