Short answers about the characters you make with the Pixel Character Generator, Pixel Monster Generator and Cartoon Character Maker, and the animations you export from 2D Character Rigging.
Who drew the art?
Every part in the three character makers is drawn by code we wrote, one part at a time. We do not use AI image generation, and the parts are not copied from existing games or from other artists.
Can I use what I make in a commercial game?
Yes. You can use the characters in free and commercial projects: in your game, its trailer, its store page and its marketing.
Do I need to credit GameShipKit?
No. A credit is welcome, but you do not need one.
Is there anything I cannot do?
One thing. Do not resell the tools, or bundles of characters made with them, as an asset pack, sprite pack or similar collection. For example, uploading a hundred generated monsters as a pack to an asset store is not allowed. Using them in your own game is always fine.
Do Free and Pro have different rights?
No. Free and Pro give you the same rights. Pro only changes the export sizes and formats, such as bigger sheets and engine files.
What about the 2D rigging tool?
The rigging tool animates an image you bring. The rights to that image stay with whoever owns it. We add no conditions to the animation you export from it.
I still have a question
Write to [email protected]. This page explains our rules in plain words. Our Terms cover the rest of the service.