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Mars Outpost 3D

Low-poly 3D spaceships with glowing thrusters, alien enemies, a mothership, missiles, bombs and lasers, a Mars terrain and a base to land on, as GLB models. Two ships, two enemies, a missile, a laser, the explosion, the terrain and four base props are free.

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Mars Outpost 3D: low-poly spaceships with glowing engines facing an alien fleet above Mars

Mars Outpost 3D

Low-poly spaceships built to look good up close: swept wings, wingtip cannons, canopies and engines with glowing flames you can scale or switch off. An alien fleet to fight, from a spinning drone to a mothership with turrets, and an arsenal of missiles, bombs, mines and lasers. And a red Mars terrain with craters, a mesa and a base with domes, a landing pad, a rover and a drill.

21ship models
15weapons
23base and terrain
1full scene
GLBglTF 2.0
Godot Unityready
Download the free sample (741 KB) Get the full pack with Pro
Pro is on in this browser. On a monthly or yearly plan the full pack is a download in your Polar purchases: open the portal, sign in with the email you used at checkout and download Mars Outpost 3D.

The full pack comes with the monthly and yearly Pro plans. Free: the Falcon in blue, the Sparrow in green, the Drone and Saucer, a missile, a blue laser bolt, the animated explosion, the Mars terrain, a rock, a crater, a habitat dome, a landing pad, a solar panel and a cargo crate. Use them in commercial games.

Four player ships with glowing engines flying toward an alien fleet and a mothership above Mars

Nine ships, every engine lit

The Falcon fighter, the Lancer interceptor with X wings, the Bulwark gunship with a turning turret and the Sparrow scout. On the other side, a bladed drone, a saucer, an insect-like stinger, a manta bomber and a mothership with six engines and four turrets. Every engine has a ThrusterFlame node, and empty nodes mark the muzzles, so lasers and particles go in the right place.

Falcon, Lancer, Bulwark, Sparrow, Drone, Saucer, Stinger, Bomber and Mothership

Four colors for every player ship

Blue, red, gold and green, so each player in co-op or each squad gets its own color.

The Falcon fighter in blue, red, gold and green

Missiles, bombs and lasers

Fifteen weapons and effects: a missile, a homing missile, rockets, a torpedo, a bomb, a cluster bomb, a spiked space mine, laser bolts in blue, red and green, a plasma orb, a missile pod to bolt onto any ship, a muzzle flash, a shield bubble and an animated explosion with fire, smoke and flying debris. Missiles and the torpedo have their own glowing engine and a Trail node for smoke.

A fighter inside a shield firing lasers, missiles, rockets and a torpedo at an alien bomber that explodes, with mines and bombs below All fifteen weapons and effects

A base on Mars

A 48 metre Mars terrain with craters and a mesa, plus separate rocks, a rock spire, a crater, a mesa and an ice patch to build your own map. Fifteen base props: habitat domes with airlocks, a greenhouse with plants, a landing pad with lights, solar panels, a dish, a radar tower, a six-wheel rover, crates, fuel and oxygen tanks, a drill, pipes, a comm module, beacons and a flag. A full scene puts it all together.

A Mars base with domes, a greenhouse, a landing pad with a ship, solar panels, a drill and ships flying overhead All base props and terrain pieces

What is inside

  • Player ships: Falcon, Lancer, Bulwark, Sparrow in blue, red, gold and green
  • Enemies: Drone, Saucer, Stinger, Bomber, Mothership boss
  • Terrain: Mars terrain, mesa, crater, rock spire, ice patch, 3 rocks
  • Base: habitat dome, greenhouse, landing pad, solar panel, antenna dish, radar tower, rover
  • Supplies: cargo crate, fuel tank, oxygen tanks, mining drill, pipe, comm module, beacon, flag
  • Weapons: missile, homing missile, rocket, torpedo, bomb, cluster bomb, space mine, 3 laser bolts, plasma orb, missile pod
  • Effects: animated explosion, muzzle flash, shield bubble
  • Scene: the whole outpost with ships landing and flying
  • Previews: a render of every model

Godot, Unity and other engines

In Godot 4, drag a GLB into the project and it imports as a scene. We imported all 60 files in Godot 4.7.1 before release, and the explosion plays its Explode animation there. Add a WorldEnvironment with Glow turned on and the engines, lights and alien eyes shine. In Unity, add the glTFast package and drop the files into Assets. Any engine that reads glTF 2.0 works. Ships face +Z and one unit is one metre.

Free or full pack

FreePro
Player ships216 (4 ships × 4 colors)
Enemy ships25 with the mothership
Weapons and effects315
Terrain pieces38
Base props415
Full outpost scene✓
Commercial use✓✓

2D version

Making a top-down pixel game instead? The Mars Outpost Kit has the same ships as pixel art, with lasers, explosions, pickups and Mars tilesets.

How it was made

Every model was built by AI-written code that places each shape with three.js, then exported as glTF and checked in Godot. No image or 3D generation model was used.

License

Use the models in personal and commercial games and apps, edit and recolor them, and show them in trailers and screenshots. Credit is welcome but not required. Do not resell or share the files themselves, on their own or inside another asset pack, and do not use them to train AI models.

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