Tiny Dungeon Crew · Tiny Pixel UI · Tiny Town Buildings · Racing Kit · Survival Kit · Mars Outpost Kit · Mars Outpost 3D · Retro UI Kit · Neon City Kit · Starry Night Kit NEW
Mars Outpost 3D
Low-poly spaceships built to look good up close: swept wings, wingtip cannons, canopies and engines with glowing flames you can scale or switch off. An alien fleet to fight, from a spinning drone to a mothership with turrets, and an arsenal of missiles, bombs, mines and lasers. And a red Mars terrain with craters, a mesa and a base with domes, a landing pad, a rover and a drill.
The full pack comes with the monthly and yearly Pro plans. Free: the Falcon in blue, the Sparrow in green, the Drone and Saucer, a missile, a blue laser bolt, the animated explosion, the Mars terrain, a rock, a crater, a habitat dome, a landing pad, a solar panel and a cargo crate. Use them in commercial games.
Nine ships, every engine lit
The Falcon fighter, the Lancer interceptor with X wings, the Bulwark gunship with a turning turret and the Sparrow scout. On the other side, a bladed drone, a saucer, an insect-like stinger, a manta bomber and a mothership with six engines and four turrets. Every engine has a ThrusterFlame node, and empty nodes mark the muzzles, so lasers and particles go in the right place.
Four colors for every player ship
Blue, red, gold and green, so each player in co-op or each squad gets its own color.
Missiles, bombs and lasers
Fifteen weapons and effects: a missile, a homing missile, rockets, a torpedo, a bomb, a cluster bomb, a spiked space mine, laser bolts in blue, red and green, a plasma orb, a missile pod to bolt onto any ship, a muzzle flash, a shield bubble and an animated explosion with fire, smoke and flying debris. Missiles and the torpedo have their own glowing engine and a Trail node for smoke.
A base on Mars
A 48 metre Mars terrain with craters and a mesa, plus separate rocks, a rock spire, a crater, a mesa and an ice patch to build your own map. Fifteen base props: habitat domes with airlocks, a greenhouse with plants, a landing pad with lights, solar panels, a dish, a radar tower, a six-wheel rover, crates, fuel and oxygen tanks, a drill, pipes, a comm module, beacons and a flag. A full scene puts it all together.
What is inside
- Player ships: Falcon, Lancer, Bulwark, Sparrow in blue, red, gold and green
- Enemies: Drone, Saucer, Stinger, Bomber, Mothership boss
- Terrain: Mars terrain, mesa, crater, rock spire, ice patch, 3 rocks
- Base: habitat dome, greenhouse, landing pad, solar panel, antenna dish, radar tower, rover
- Supplies: cargo crate, fuel tank, oxygen tanks, mining drill, pipe, comm module, beacon, flag
- Weapons: missile, homing missile, rocket, torpedo, bomb, cluster bomb, space mine, 3 laser bolts, plasma orb, missile pod
- Effects: animated explosion, muzzle flash, shield bubble
- Scene: the whole outpost with ships landing and flying
- Previews: a render of every model
Godot, Unity and other engines
In Godot 4, drag a GLB into the project and it imports as a scene. We imported all 60 files in Godot 4.7.1 before release, and the explosion plays its Explode animation there. Add a WorldEnvironment with Glow turned on and the engines, lights and alien eyes shine. In Unity, add the glTFast package and drop the files into Assets. Any engine that reads glTF 2.0 works. Ships face +Z and one unit is one metre.
Free or full pack
| Free | Pro | |
|---|---|---|
| Player ships | 2 | 16 (4 ships × 4 colors) |
| Enemy ships | 2 | 5 with the mothership |
| Weapons and effects | 3 | 15 |
| Terrain pieces | 3 | 8 |
| Base props | 4 | 15 |
| Full outpost scene | ✓ | |
| Commercial use | ✓ | ✓ |
2D version
Making a top-down pixel game instead? The Mars Outpost Kit has the same ships as pixel art, with lasers, explosions, pickups and Mars tilesets.
How it was made
Every model was built by AI-written code that places each shape with three.js, then exported as glTF and checked in Godot. No image or 3D generation model was used.
License
Use the models in personal and commercial games and apps, edit and recolor them, and show them in trailers and screenshots. Credit is welcome but not required. Do not resell or share the files themselves, on their own or inside another asset pack, and do not use them to train AI models.