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Starry Night Kit

A painted night village inspired by Van Gogh's The Starry Night, as GLB models: houses with lit windows, the church, flame-shaped cypresses, olive bushes, an animated crow, the valley and a swirling sky that moves, as a Godot shader and a panorama. Fly through it in your browser. Two houses, two cypresses, a bush and the sky panorama are free.

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Starry Night Kit: a painted village under a swirling blue and gold night sky with a crescent moon and tall cypresses

Starry Night Kit

Step inside a painting. A sleeping village with warm lit windows and a church spire, flame-shaped cypresses that sway, round olive bushes and rolling blue hills, all covered in brush strokes. Above it all the sky swirls and moves, with glowing stars and a crescent moon. A crow flies over it, glides, and folds its wings to perch. Play a round of Star Hunt below, right on this page.

7buildings
10trees and bushes
1animated crow
Skymoving shader
GLBglTF 2.0
Godotdemo project
Download the free sample (3 MB) Get the full pack with Pro
Pro is on in this browser. On a monthly or yearly plan the full pack is a download in your Polar purchases: open the portal, sign in with the email you used at checkout and download Starry Night Kit.
⭐ Play Star Hunt in your browser

The full pack comes with the monthly and yearly Pro plans. Free: two houses, two cypresses, an olive bush and the night sky as a 2048 × 1024 panorama with the star and moon halos. Use them in commercial games.

Play Star Hunt right here

We built a whole valley from the kit and made a little game with it. Twelve stars, sunflowers, brushes and palettes fell out of the painting and landed on the grass, on roofs, in the cypresses and up in the swirls, in new places every round. Fly the crow and find them all in two minutes. Press Auto-fly to sit back and watch, or Record to save a 16:9 or 9:16 clip with the music to share.

A blue crow flying over a painted village toward swirling stars▶ Play Star Hunt

Open it full screen · Watch the auto-fly

The valley at night with a crescent moon, swirling sky, tall cypresses and dozens of small houses with lit windows

A sky that moves

The sky is a shader, not a picture. Swirls roll across it, the big spirals turn, and each star and the moon sit inside rings of painted strokes that slowly spin and breathe. It comes as a Godot 4 sky shader that you drop into a WorldEnvironment, and as the same code for three.js. For other engines there is a 4096 × 2048 panorama, with and without the stars.

The moving sky shader running in Godot 4 above the village, with three spirals, glowing stars and the moon

Houses and the church

Six village houses in blue, slate and teal with dark blue or rust roofs, most with warm yellow windows glowing on three sides, and the church with a long nave and a 50 unit spire. Every surface is covered in directional brush strokes.

The church and six village houses

Cypresses and olive bushes

Six cypresses twist up like dark green flames with ochre strokes, from a 24 unit sapling to the 125 unit giant from the painting with five lobes. Four round olive bushes fill the fields between the houses.

Six cypress trees of different heights and four olive bushes

The crow

A blue crow with a golden beak and four animations: Fly, FlyFast, Glide and Perch with the wings folded. The wings are separate nodes, so you can also drive them from code.

The blue crow with open wings

Godot demo inside

The pack folder is a Godot 4 project. Open it and press Play to see the village under the moving sky, with the crow flying a loop and a camera following it. We ran it in Godot 4.5.1.

The Godot demo: the crow flying over the village under the swirling sky
Flying low over the village toward two spirals in the sky

What is inside

  • Buildings: 6 houses with lit windows, the church
  • Trees: 6 cypresses from 24 to 125 tall, 4 olive bushes
  • Character: crow with Fly, FlyFast, Glide and Perch
  • Terrain: the 2200 × 2200 valley with hills
  • Scene: the whole village, 75 houses, 28 cypresses, 90 bushes
  • Sky: Godot 4 shader, three.js code, 4K panoramas, halo PNGs
  • Godot: a demo project with the crow and a follow camera
  • Extras: brush stroke textures and a render of every model

Godot, Unity and other engines

In Godot 4, drag a GLB into the project and it imports as a scene. We imported all 20 files in Godot 4.5.1 before release. The models are unlit like a painting, so they look the same with or without lights, and only the crow reacts to light. Add a blue fog that stays off the sky for the night haze. In Unity, add the glTFast package and drop the files into Assets, and use the panorama in a Skybox/Panoramic material. Any engine that reads glTF 2.0 works.

Free or full pack

FreePro
Houses26 and the church
Cypresses and bushes310 with the giant cypress
Animated crow✓
Valley terrain and village scene✓
Sky panorama2048 × 10244096 × 2048
Moving sky shader for Godot 4 and three.js✓
Godot demo project✓
Commercial use✓✓

How it was made

The look comes from The Starry Night, painted by Vincent van Gogh in 1889, which is in the public domain. Every model, brush stroke texture and the sky shader were made by AI-written code with three.js, exported as glTF and checked in Godot. No image or 3D generation model was used, and no part of the painting itself is copied into the files.

License

Use the models in personal and commercial games and apps, edit and recolor them, and show them in trailers and screenshots. Credit is welcome but not required. Do not resell or share the files themselves, on their own or inside another asset pack, and do not use them to train AI models.

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