Tiny Dungeon Crew · Tiny Pixel UI · Tiny Town Buildings · Racing Kit · Survival Kit · Mars Outpost Kit · Mars Outpost 3D · Retro UI Kit · Neon City Kit · Starry Night Kit NEW
Mars Outpost Kit
Everything for a top-down space shooter that lands on Mars: player ships with flickering thrusters, alien enemies and a mothership boss, lasers, missiles and explosions, pickups, and a red desert with rock plateaus, ice fields and a small base. All pixel art, all animated where it should be, with Godot and Unity files ready.
The full pack comes with the monthly and yearly Pro plans. Free: the Falcon and Sparrow in blue, the drone and saucer enemies, the blue laser, the small explosion, four pickups, six props, the sand tiles, the rock plateau autotile, a star layer and the Mars planet. Use them in commercial games.
Ships with real thrusters
Four player ships, the Falcon, Lancer, Bulwark and Sparrow, each in blue, red, gold and green, face up with a 4-frame thruster flame. Five enemies face down: a spiked drone, a saucer, a stinger, a bomber and a 64 pixel mothership boss with glowing lights.
Lasers, missiles and explosions
Ten animated effects: blue, red and green lasers, a plasma ball, a missile with a flame, a muzzle flash, a hit spark, a shield bubble and a small and big explosion that burn out into smoke.
A Mars surface and an outpost
Four sand ground tiles mix into a desert that does not look tiled. On top, a rock plateau with cliff faces and an ice field are 47-tile autotiles, so they paint themselves in Godot, Tiled and Unity. Eighteen props build the base: habitat and greenhouse domes, a landing pad, solar panels, a dish, a radar mast, a rover, crates, tanks, a drill, pipes, beacons, rocks and craters. A 48 by 27 tile map shows it all.
What is inside
- Player ships: Falcon, Lancer, Bulwark, Sparrow in 4 colors, 32x40 frames
- Enemies: drone, saucer, stinger, bomber, mothership boss
- Effects: 3 lasers, plasma, missile, muzzle flash, spark, shield, 2 explosions
- Pickups: shield, repair, speed, weapon up, ore, fuel cell, credit, missile, oxygen, star, magnet, bomb, with a bobbing animation
- Tiles: 4 sand tiles, rock plateau and ice autotiles (47 tiles each), source textures
- Props: 2 domes, landing pad, solar panel, dish, radar, rover, crate, fuel and oxygen tanks, drill, pipe, beacon, 3 rocks, 2 craters
- Backgrounds: 4 seamless star and nebula layers for parallax, Mars, Phobos
- Map: Tiled map of a Mars outpost with a render and a scene
Godot, Unity and Tiled
Every animated sprite comes as a sheet with Aseprite JSON, single frames, strips and GIF previews. In Godot 4, each one has a SpriteFrames file you drop into an AnimatedSprite2D, and the rock and ice autotiles are TileSets with terrains ready to paint. In Unity, put the included editor script in Assets/Editor and it slices the sheets and makes the animation clips. The autotiles also come as Unity Rule Tiles and Tiled Wang sets.
Free or full pack
| Free | Pro | |
|---|---|---|
| Player ship sheets | 2 | 16 |
| Enemy ships | 2 | 5 |
| Animated effects | 2 | 10 |
| Pickups | 4 | 12 + animations |
| Props | 6 | 18 + beacon animation |
| Tilesets | sand, rock | sand, rock, ice |
| Backgrounds | 1 star layer, Mars | 4 layers, Mars, Phobos |
| Sample map | ✓ | |
| Commercial use | ✓ | ✓ |
How it was made
Every pixel was placed by AI-written code that draws the shapes, shading and outlines, and the autotiles were built with our own Autotile Generator. No image generation model was used.
License
Use the sprites and tiles in personal and commercial games and apps, edit and recolor them, and show them in trailers and screenshots. Credit is welcome but not required. Do not resell or share the files themselves, on their own or inside another asset pack, and do not use them to train AI models.
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Every pack has a free sample.
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